Short: LibSGE - SDL Graphics Extension Author: Anders Lindström - Port by Andrea Palmatè Uploader: andrea amigasoft net (Andrea Palmatè) Type: dev/lib Version: r030809 Architecture: ppc-amigaos >= 4.0.0 SGE is a graphic library for the excellent Simple DirectMedia Layer (SDL) library (mainly) written by Sam Lantinga. So, why use SGE? Well, SDL is a low level API and if you don't want to spend time writing your own graphic functions (put pixel, line, circle...) you could use SGE instead. Some of SGE:s features are: * Pixel operations * Clipping * Lines, circles and other figures (with antialiasing and alpha blending) * Rotation and scaling of surfaces * Palette functions * TrueType/Bitmap/SFont font functions * Basic 2D collision detection * Sprite classes * Basic texture mapping * Filled and gourand shaded polygons (with antialiasing or alpha blending)