Short: libogg Author: Monty and Xiph.org foundation, AmigaOS 4.0 compile by Spot / Up Rough Uploader: spot triad se Type: dev/lib Version: 1.1.3 Architecture: ppc-amigaos >= 4.0.0 libOGG 1.1.3 This archive doesn't include the sources as no changes where made. .. Spot / Up Rough ******************************************************************** * * * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * * * * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2002 * * by the Xiph.Org Foundation http://www.xiph.org/ * * * ******************************************************************** WHAT'S HERE: This source distribution includes libogg and nothing else. Other modules (eg, the modules vorbis, vorbis-tools and vorbis-plugins for the Vorbis codec) contain the codec libraries for use with Ogg bitstreams. WHAT IS OGG?: Ogg project codecs use the Ogg bitstream format to arrange the raw, compressed bitstream into a more robust, useful form. For example, the Ogg bitstream makes seeking, time stamping and error recovery possible, as well as mixing several sepearate, concurrent media streams into a single physical bitstream. CONTACT: The Ogg homepage is located at 'http://www.xiph.org/ogg/'. Up to date technical documents, contact information, source code and pre-built utilities may be found there. BUILDING FROM REPOSITORY SOURCE: A standard svn build should consist of nothing more than: ./autogen.sh make and as root if desired : make install This will install the Ogg libraries (static and shared) into /usr/local/lib, includes into /usr/local/include and API manpages (once we write some) into /usr/local/man. BUILDING FROM TARBALL DISTRIBUTIONS: ./configure make and optionally (as root): make install BUILDING RPMS: RPMs may be built by: make dist rpm -ta libogg-.tar.gz BUILDING ON WIN32: Use the project file in the win32 directory. It should compile out of the box. You can also run one of the batch files from the commandline. E.g.: build_ogg_dynamic BUILDING ON MACOS 9: Ogg on MacOS 9 is built using CodeWarrior 5.3. To build it, first open ogg/mac/libogg.mcp, switch to the "Targets" pane, select everything, and make the project. In ogg/mac/Output you will now have both debug and final versions of Ogg shared libraries to link your projects against. To build a project using Ogg, add access paths to your CodeWarrior project for the ogg/include and ogg/mac/Output folders. Be sure that "interpret DOS and Unix paths" is turned on in your project; it can be found in the "access paths" pane in your project settings. Now simply add the shared libraries you need to your project (OggLib at least) and #include "ogg/ogg.h" wherever you need to acces Ogg functionality. (Build instructions for Ogg codecs such as vorbis are similar and may be found in those source modules' README files) $Id: README 10478 2005-11-28 04:23:35Z giles $ .___________________________________________________________. | | | A M I G A O S 4 . 0 C O M P I L E B Y | ._______ .______. | | ____/________________________________________| |__ . ._|____._ | ._ | ._ | _/______. | |/ | |/ | |/ | |/ | | | _________| | | |_________________|______|spt/up |_______________|_______________| . . | | | I am in a shitty economical situation, so if you feel | | that what I do is worth anything, use paypal to donate | | to my email addy, spotATtriadDOTse, thanx! | | | | Spot / Up Rough 2006 | |___________________________________________________________|